Immersive training environments to prepare those who serve
FLAIM developed the world’s first multi-sensory immersive learning solution for firefighters to safely and cost-effectively replicate the stress and uncertainty of real-world emergency situations.
Purpose
To prepare those who serve for their everyday challenges so that they stay safe while saving and defending others
How we do it
FLAIM intersects technology and science to create real-world immersive learning solutions, in safe virtual environments. We pioneer solutions to improve the safety and performance for all those who respond to fire, rescue, and emergency situations.
Our Solutions
Workplace Safety: FIRE
Learn more
Wondering how your organisation can train with FLAIM? Book a call now to discuss.
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Meet the team
Executive Team
- Simon Miller
- Pauline Hugler
- Ken Kroeger
- Dr James Mullins
- Vesta Vanderbeken
- Fiona Ward
Global Customer Experience Leads
- Damian Eggleston
- Ted (Mark) O’Brien
- Evan Wing
Meet the board
- Ken Kroeger
- Simon Miller
- Simon Peeke
Meet the Advisory Team
- Dr Jeff Godfredson
- Craig Lapsley
- Bill Sowry
Backed by 10 years of hardware and software research at the Institute for Intelligent Systems Research and Innovation research institute at Deakin University.

The fire models created by FLAIM use real physics principles. They run at impressive virtual reality frame rates that eliminate motion sickness that can be experienced when VR is done poorly.
FLAIM’s team models not just the visual environment but also the burning and reaction of materials to fire - meaning that the way the fire progresses in our environments and mimics how it would move and respond to fire suppressants in the real world.
The fire behaviour in our immersive environments applies the dynamics of fire, water, smoke, heat and foam. We've developed these environments based on fire research shared by our global partners so that what a trainee experiences in our immersive training environment is what they would face in the same scenario in real life.
The science behind our fire environments
Algorithms that replicate fire and reaction
Over a decade of experience modelling
The FLAIM Development team leverages over 10 years of experience modelling real-time fire behaviour in 3D immersive environments. The fire models created by FLAIM use real physics principles. They run at impressive virtual reality frame rates that eliminate motion sickness that can be experienced when VR is done poorly.
The Science of Fire
The fire behaviour in our immersive environments applies the dynamics of fire, water, smoke, heat and foam. We’ve developed these environments based on fire research shared by our global partners so that what a trainee experiences in our immersive training environment is what they would face in the same scenario in real life.